Announcement Product
Introducing Super Recorder
January 28, 2026 by Alex Rivera
The Screen Recorder You’ve Been Waiting For
We started Super Recorder with a simple mission: to make screen recording on Windows feel magical again. For too long, creators have been stuck with clunky, outdated software that slows down their system.
“It’s like having a cinematic camera for your desktop.”
Native Performance
Unlike other tools built on web technologies (looking at you, Electron), Super Recorder is built in C++ with direct DirectX integration. This means:
- Zero FPS drop while gaming
- Instant startup times
- Minimal RAM usage
The Workflow
- Hit
Alt + Zto start recording instantly. - Use our Live Canvas to draw and annotate in real-time.
- Drag your clip directly into Premiere Pro or Resolve.
// A sneak peek at our capture engine
void CaptureEngine::Initialize() {
auto device = DirectX::CreateDevice();
device->SetPerformanceMode(HIGH_PERFORMANCE);
}
Available Now
Download the beta today and experience the difference. The pro plan includes 4K recording and cloud sync.